BSDA is partner in Traditional games project
06.11.2018
The aim in the project is to introduce European traditional sports and games. It is aimed to encourage children and young people to entertain with traditional games that are becoming widespread for this purpose.

Today, the opportunities for young people to exercise are relatively small compared to the past. Together with the developing technology, young people prefer virtual games more and more. This, in process of time, results in less exercise and consequently obesity. Recognizing the traditional games of partner countries and using them to direct the young population to the exercise is the most important goal of the project. This is also going to be an alternative method of training and social space for young people.
The European Union put sporting on the agenda in 1973 after the Walrave / Koch vs UCI case. Work continued for many years after that day, and in 1997, a sports unit was established within the European Commission. This process gained a holistic view with the “White Paper on Sports" published by the European Commission in 2007. In the documentary, the European Commission points out to the threats and dangers such as commercial pressure, abuse of young players, doping, racism, violence, corruption and money laundering in the European society. With the 2009 Lisbon treaty, sport has become one of the EU's jurisdictions. Showing regard to this process, the project has many aspects in parallel with European Sport policies. With traditional games, young people are going to do sports just because they want it. This is going prevent them from being exploited for score success and aren’t going to pay any commercial value. The aim of the project doing entertaining exercises with games belonging to different cultures. This allows the young population to demonstrate social resistance to such dangers as doping, violence and racism. Learned cultures destroy prejudices and enables young people be more tolerant. The project is going to have the content that appeals to the European Commission's goal 'Sports for All' for all ages.
As a result of the sharing traditional games with this project, each country is going to have more options in this sense. This is going to create an alternative range of motion that people of all ages can do according to the content of the games.

  • The planning phase includes:
Searching of traditional games, collecting data, producing materials, Physical Education teachers and coaches who will work on the project.
  • Analysis phase:
Each partner will research and analyze the use of traditional games in the country (today and 50 years ago). This process will include researches of educational curricula, municipal services and special day celebrations and interviews with old people by making village visits. In addition, surveys to be done in schools will measure the awareness of young people in the age of development about traditional games. The analysis process is very important for project implementation quality. Project activities will be designed according to the needs of partner countries and local circumstances. If necessary, minor updates can be made to the activity plan without disturbing the integrity. This method includes daily evaluation and upgrades to improve the quality of the project implementation.

  • Main project activities:
The 2nd Transnational project meeting, organized by the first workshop (Best Practices Exchange Meeting), will be held in Croatia in May 2019.
The 3rd Transnational project meeting, organized by the second workshop (Best Practices Exchange Meeting), will be held in Bulgaria in May 2019.
The 4th Transnational project meeting, organized by the third workshop (Best Practices Exchange Meeting), will be held in Romania in September 2019.
The 5th Transnational project meeting, organized by the fourth workshop (Best Practices Exchange Meeting), will be held in Turkey in November 2019.

Project is co-funded by Erasmus+ Programme of the European Union.